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16.11.2017 в 10:25 Evernews

Assassin's Creed Origins: с патчем 1.05 внешность Байека можно менять и на PC

Разработчики Assassin’s Creed Origins опубликовали список изменений патча 1.05. Среди прочего это обновление должно ввести возможность менять внешность Байека в PC-версии игры. Кроме того, теперь выбранная внешность будет сохраняться.

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В версии для PC внешность будет меняться следующим образом: комбинация Shift-Z переключает прическу Байека, клавиши Ctrl-Z отвечают за бороду главного героя игры. В консольных версиях комбинации для смены внешности не изменятся.

Помимо этих изменений патч 1.05 улучшит производительность и стабильность работы Assassin’s Creed Origins на всех платформах, повысит сложность сражений с низкоуровневыми противниками на выкосом уровне сложности и устранит ошибку, приводившую к недоступности миссии Ambush at Sea.

Обновление также исправляет большое количество ошибок, улучшает анимацию главного героя, вновь дорабатывает поведение NPC и вводит массу других изменений. К сожалению в патчноуте ничего не говорится о графических проблемах, замеченных на PlayStation 4 после выхода предыдущих обновлений.

Точные даты выпуска пока есть только у консольных версий патча 1.05. На PlayStation 4 обновление выйдет сегодня, 16 ноября; владельцы Xbox One получат его 20 ноября. На обеих консолях патч весит 1.3 ГБ.

Полный список изменений патча 1.05 (на английском) опубликован ниже:

System

  • Improved performance and stability
  • Fixed some infinite loading and black screen hang
  • [PC] Fixed hardware performance metrics for Radeon R9 2xx series
  • [PC] Fixed several Ultra HD monitor, multi-monitor mode, and multi GPU mode issues
  • [PC] Fixed infinite saving occurring in Photo Mode when anti-aliasing option is Off

Graphics & Audio

  • Improved Sandstorm ending visual
  • Fixed some level of detail issues in the world and for some NPCs
  • Fixed an issue that could prevent the call mount whistle from playing
  • Fixed an issue that could cause music tracks to overlap
  • [Xbox One X][PS4] Revised the default Luminance value in the HDR settings
  • [PC] Temporarily deactivated spatial sound support to resolve issues with some USB headsets
  • [PC] Fixed the functionality of the Field Of View option during the Benchmark session

World

  • Improved appearance of the water in caves
  • Removed some invisible collision in Siwa
  • Fixed various issues with the spawning of boats
  • Fixed a lighting issue in the Sunken Temple of Sarapeion
  • Fixed some floating NPCs, floating rocks, and other floating objects
  • Fixed various texturing issues

Gameplay

  • The selected cheat option for Bayek’s hair and beard will now remain saved
  • Improved various animations on the playable character
  • Improved the navigation of the playable character
  • Improved shield stance behavior while on vehicles or mounts
  • Improved NPCs and animals reactions and navigation
  • Improved Raging Axe’s boss fight behavior in Arena
  • Improved spawning delay on loot bags when killing NPCs
  • Improved shield charge behavior
  • Improved Follow Road mode
  • Revised fire damage taken by the playable character
  • Revised poison propagation
  • Made enemies of lower level than the player more challenging in Hard Mode
  • Fixed some loading issues while using Senu
  • Fixed some issues preventing the playable character from interacting with loot bags
  • Fixed an issue that allowed thrown torches to inflict poison or bleed effect
  • Fixed spear fight animation against some enemies
  • Fixed an issue with loot bag spawning in shallow water
  • Fixed an issue preventing crocodiles from being damaged while in water
  • Fixed an issue with the activation of slow-motion
  • Fixed various issues causing the playable character to be stuck
  • Fixed some camera clipping issues
  • Fixed some issues preventing bows to automatically sheathe
  • Fixed an issue where counterweights could remain stuck on the ceiling in the Tomb of Sneferu
  • Fixed an issue that could prevent Overpower Chain Throw from being used
  • Fixed an issue that could prevent Chain Attack from dealing damage when a spear is equipped
  • Fixed an issue that could prevent the player from interacting with the entrance of 'Eesfet Oon-m’Aa Poo'
  • Fixed issue preventing Senu’s perception range from being taken into account when loading a save game
  • [PC] Fixed movement issues in Walk mode

Quests

  • Improved various cinematic transitions
  • Fixed an issue that could corrupt the playable character’s inventory after completing 'Ambush at Sea' quest
  • Fixed an issue that could prevent the player from completing quests after returning to the title screen
  • Fixed various issues causing Quest objectives to disappear after desynchronization
  • Fixed various issues with Flavius during ‘’The Final Weighing’’ quest
  • Fixed an issue where the objective would not update during ‘’The Hungry River’’ quest
  • Fixed an issue with Theodoros who could stay in midair during ‘’A Rebel Alliance’’ quest
  • Fixed an issue where leader’s health could be restored during ‘’Plight of the Rebels’’ quest
  • Fixed various issues with Pothinus’ elephant during ‘’Battle of the Nile’’ quest
  • Fixed an issue with Hotephres’ ship being sunk in gameplay and cinematic during ‘’The Crocodile’s Scales’’ quest
  • Fixed an issue where the Planetarium Tunnel could remain closed after performing a save/load action
  • Fixed an issue where the 'Wild Ride' quest would fail when getting on a chariot or a cart
  • Fixed an issue where objectives in the ‘’The Flea of Cyrene’’ quest would not properly update after performing a leap of faith from the Apollo Temple
  • Fixed various issues with the fight against the war elephant Herwennefer
  • Fixed issues preventing the ancient tablets to be interacted with
  • Fixed an issue which allowed the playable character to keep the 'The Battle of the Nile' quest spear
  • Fixed issue where Apollodorus could remain stuck in a wall during ‘’Egypt’s Medjay’’ quest
  • Fixed dialogues that would sometime be missing from the cinematics of 'Playing with Fire' quest
  • Fixed an issue that could prevent Hypatos from attacking the playable character in the quest 'Homecoming'
  • Fixed an issue that could make Septimus invisible during 'The Final Weighing' quest
  • Fixed various issues with Thutmose during 'Blood in the Water' quest
  • Fixed an issue preventing the player from completing the quest 'Fall of an Empire, Rise of Another' because he spawned as Bayek

Activities

  • Improved the spawning of enemies in the Cyrene Arena
  • Fixed an issue preventing the unlockables completed as Aya from carrying over to Bayek
  • Fixed various issues causing the playable character to be pushed out of the chariot while in Hippodrome races
  • Fixed an issue where the playable character could remain stuck in the Arena ‘’lobby’’

User Interface

  • The selected Map filter will now remain saved
  • Added sound feedback when switching the editing modes during Photo Mode
  • Added button mapping for petting Senu in the alternate control scheme
  • mapped to specific keys
  • Improved image resolution of crafting items
  • Improved fire visual effects on animals
  • Changed health gain visual feedback to display in green when hitting enemies
  • Fixed Senu’s marked location for the Tomb of Khufu
  • Fixed various issues with icons in the Map
  • Fixed an issue where the Photo Mode HUD could not appear
  • Fixed HUD modules that stayed hidden changing HUD Preset to ‘Show All’
  • Fixed the suggested level of some quests
  • for some their owners
  • Fixed multiple typos in the menus
  • [PS4] Fixed the Season Pass and Deluxe Pack showing up as 'Coming Soon' in the Store
  • [PC] Added mouse support for rotating the character in the Gear menu
  • [PC] Added mouse and keyboard support to toggle Bayek’s hair and beard in Gear menu
  • Hide Arena HUD while in Photo Mode
  • [PC] Allowed triggering Call Mount and Animus Pulse on button Press when they are
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