Dishonored 2: второй бета-патч вновь улучшает производительность
Этой ночью Arkane Studios выпустила еще один бета-патч для PC-версии Dishonored 2. В отличие от первого патча, сегодняшнее обновление выглядит действительно серьезно.
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Разработчики не только улучшили оптимизацию игры, но и добавили несколько специфических настроек, в том числе ограничение максимальной частоты кадров, настройки TAA, тройной буферизации и более детальные настройки вертикальной синхронизации. Был также улучшен алгоритм определения предпочтительных настроек графики.
Игрокам с видеокартами AMD тоже должно было стать легче. В Arkane исправили несколько ошибок, возникавших именно на этих GPU, и реализовали поддержку HBAO+. Кроме того, новый патч устраняет гигантское количество ошибок, как обычных, так и критических.
Для установки бета-патча нужно открыть свойства Dishonored 2 в Steam, перейти на вкладку "Бета-версии" и выбрать в списке доступную бета-версию. После этого Steam загрузит необходимое обновление.
Полный список изменений (на английском) вы найдете ниже:
PERFORMANCE
- Reduced framerate stuttering
- Added a customizable FPS limiter to reduce the fluctuation
- Framerate capped at 120 FPS to prevent physics issues which occur only above 120fps
- Max pre-rendered frame is now managed by the game
- Adjusted Texture Details settings so settings make a significant visual and performance change
- Fixed a bug where AMD GPU experienced huge framerate drops when there is cloth simulation in the environment.
- Adjusted ocean settings for perf improvement
- Added frequency in V-sync UI
- Fixed a bug where VRAM usage was higher than available VRAM
- Fixed a bug where auto-detected settings were set too high for certain hardware
- Added HBAO+ support for AMD GPUs
- Fixed a bug where turning HBAO+ ON created some bad shadowing on player's hands
- Removed Environment Details settings as it was strongly tied to View Distance
- Removed Fog Quality settings as it was not impacting the visuals or providing performance advantages
- Adjusted auto detected settings for R9 290X2
- Fixed a bug where Water Quality settings was only impacting ocean, not canals or pools
- Improved CPU cores utilization on high and low-end machines
MOUSE, GAMEPAD, & CONTROLS
- Fixed a bug where mouse sensitivity was framerate dependent
- Fixed a bug where the controller vibrates continuously it the player switched from gamepad to mouse and keys while the gamepad was vibrating
- Fixed a bug where Aim Friction didn't work with a gamepad
- Fixed a bug where the gamepad could not be recognized if plugged after the game was ran
- Fixed a bug where resolution could not be changed with mouse
- Mouse smoothing setting is now set to minimum by default (setting won't get overwritten if customized by the player)
ALT+TAB
- Fixed a bug where using ALT + TAB could result in endless switch between the game and other programs
- The player can no longer bring up the Pause menu when using ALT + TAB while dying
- Fixed a bug where the bug kept on registering mouse movements while in background after the player used ALT + TAB to switch to another program
CRASH FIXES
- Fixed a bug where the game could crash if the player decided to leave the Clockwork Mansion while Clockwork Soldiers were beheaded
- Fixed a bug where the game crashes if the player attempted to go into visual settings menu after disconnecting a monitor in game
- Fixed a crash when selecting a video card without attached monitor to it
- Fixed a bug where game could freeze in "Another Strange Visit" when opening the weapon wheel with Middle Click button and then scrolled if the player used gamepad before
MENU & OPTIONS
- Fixed a bug where the collar of the player was visible while using Shadow Walk assassination in large FOV
- Fixed a bug where the game could stretch the resolution to fit screen while using a non-native resolution and switching from Borderless Windowed Mode to Windowed Mode
- Fixed a bug where the menu was not filling the whole screen in some resolutions
- Fixed a bug where Mouse Smoothing setting was sometimes not properly displayed even though it was properly saved
- Fixed a bug where ‘Unassigned’ text for unassigned buttons overlaps nearby text with Keyboard and Mouse controls
- Fixed a bug where the player was unable to switch to Full Screen or Windowed Mode after he switched to Borderless Windowed Mode
- Added a Framerate Limiter so the player can limit framerate fluctuation when playing without V-sync
- Added TXAA sharpness setting
- Changed the Aim Assist settings to be more clear
- Added Triple Buffering option
- Added more choices to V-Sync settings
- Monitor/Resolution
- Fixed a bug where restoring default settings activated the second monitor as the default monitor
- Fixed a bug where the game switched to Borderless Windowed when the player changed resolution while in windowed mode
- Fixed a bug where the game was displaying a black screen if the resolution was set to 1786 x 992 in full screen
- Fixed a bug where expiration of change monitor confirmation dialogue while game is minimized can cause display to stop functioning
- Fixed a bug where Resolution Scaling was deactivated when the game ran above 30 FPS
- Changed the Resolution Scaling settings for a better understanding
- Added resolution ratio to the Resolution drop list
- Fixed a bug where resolution scaling setting was not saved when quitting the options menu
- Fixed a bug where the current game resolution was applied to the monitor when switching monitor even if this resolution was not supported
UI
- Fixed a bug where mouse Wheel pop up will highlight as selected incorrect slot after holding key corresponding to an empty slot
- Fixed a bug where initiating Black Market shop with keyboard displays gamepad prompts on menu until additional keyboard or mouse input
- Blink, Far reach and The Heart are now automatically binded to shortcuts after being acquired
- Fixed a bug where the Gun shortcut was not automatically assigned if bullets were picked up before the gun
- Fixed a bug where "<" key appeared as "Unassigned" in game when bound to any action
MISC
- Fixed a bug where sabotaging the Oraculum device would count as 2 kills and prevent getting the "Clean Hands" achievement
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