Консольные версии Assassin's Creed Origins получили крупный патч, игрокам на PC придется подождать
Разработчики Assassin's Creed Origins подготовили еще одно крупное обновление, в первую очередь исправляющее ошибки второго сюжетного дополнения «Проклятие фараонов».
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Патч 1.4.2 должен выйти уже сегодня, 10 апреля, однако загрузить его смогут только владельцы PlayStation 4 и Xbox One. Для PC-версии игры сотрудники Ubisoft готовят другое обновление; вероятно, в нем появятся некоторые изменения, специфичные для этой платформы.
Обновление устраняет огромное количество ошибок, обнаруженных в дополнении «Проклятие фараонов» и базовой игре. Вот список наиболее любопытных фиксов:
- Теперь Тени Фараонов не исчезают после убийства сопровождающих;
- Улучшено поведение Теней;
- Улучшено поведение скорпионов в мирах фараонов;
- Теперь Вечную пасть точно можно купить в конюшнях;
- Исправлены проблемы с отрисовкой оружия Теней;
- Исправлена ошибка, из-за которой противники могли не атаковать игрока;
- Исправлена ошибка, из-за которой попадание стрелой в тело босса наносило больший урон, чем попадание в голову;
- Устранена проблема с бесконечным спавном трупов в мире Рамзеса;
- Исправлены многочисленные ошибки с застреваниями в мирах фараонов и выходом за пределы миров;
- Устранена ошибка, не позволявшая счетчику прогресса дойти до 100%;
- Луну Аару больше нельзя увидеть за пределами этого мира.
Полный список изменений обновления 1.4.2 (на английском языке) опубликован ниже:
Quests
- Fixed an issue during the final boss fight that could cause statues not to respawn when destroyed during the fight
- Fixed an issue on the Italian localization that could prevent a voice line from playing during the "Burnt Offerings" quest
- Fixed an issue that could cause Bayek and the quest giver NPC for the quest "Drowned Tools" to get stuck in each other
- Fixed an issue that could cause the Anubis Shadows to reappear if already killed when getting desynchronized right after completing a key main quest objective (no spoilers)
- Fixed an issue where Isidora would run away if scared during the "Aten Rising" quest
- Fixed an issue where players could get stuck in the basement during the "Soured Libations" quest
- Fixed an issue where the "The God's Spark" objective would sometimes not be marked as completed during the "Shield or Blade" quest
- Fixed an issue where the boss during the final boss fight could start glowing after hitting him with a heavy attack
Activities
- Adjusted the time Pharaoh's Shadows stay after defeating it's accompanied NPCs following community feedback
- Fixed an issue where bosses would take more damage in the body than in the head when using bows
- Fixed an issue where the weapons of the Pharaohs didn't render properly
- Fixed an issue with Arena bosses that could sometimes not move during cutscenes
- Improved the behavior of bosses
Gameplay
- Improved the Scorpion behavior in the afterlife
- Fixed an issue preventing "Eternal Maw" from being available for purchase in the stables
- Fixed an issue preventing the player from interacting with clues if he dashed at the same time
- Fixed an issue where enemy NPCs wouldn't attack Bayek inside Tychon's office
- Fixed an issue where the playable character under certain circumstances would remain in combat state after attacking Hyenas
- Fixed an issue where the poison effect of the "Venomous Grace" could be applied to the other equipped weapon
- Fixed an issue with NPC enemies that could cause them not to attack the playable character
User Interface
- Fixed an issue that caused the Thebes icon to be absent from the 'uncompleted locations' tab
- Fixed an issue that could cause Aaru's moon to be visible on the Aten map.
- Fixed an issue that could cause the connection line between two skills to disappear after reopening the menu
- Fixed an issue that could under circumstances cause a graphical glitch to appear in the center of the HUD
- Fixed an issue where loading screen hints would disappear only after loading is complete and not during
World
- Fixed an issue in the Aten afterlife that could allow players to go outside of the game's boundaries
- Fixed an issue in the Duat afterlife where players could remain stuck
- Fixed an issue near Ramesses’ resting place that could cause infinite corpses to spawn
- Fixed an issue that could cause Bayek to get stuck in an infinite climbing animation at Bebnum's House
- Fixed an issue that could cause players to get stuck in an infinite falling animation when climbing the mountain in the Duat afterlife for the "Shield or Blade" quest
- Fixed an issue where a bush would not provide cover to Bayek near the Temple of Hatshepsut
- Fixed an issue where players are able to see through the building during the "Love or Duty"
- Fixed an issue where the banner texture in the Yebu fortress would disappear after a few meters
- Fixed an issue where the player could get stuck on a chest at the 'Funeral Parlor' location
- Fixed an issue with NPC swimming animations in the Afterlife
Graphics & Audio
- Fixed an issue where another voice could sometimes be heard over Bayek's during the final main quest "The Curse of the Pharaohs"
- Fixed an issue with the terrain rendering during the "Burnt Offerings" quest
System
- Fixed an issue that could cause an unusual long loading screen after skipping the cinematic during "The Heretic" quest
The Hidden Ones
- Fixed an issue where the Castra Vetus Villam location would be marked as completed upon arrival in Sinai.
- Fixed an issue with the display of the stone circles objective that wouldn't be displayed upon arrival
- Fixed an issue that could cause a voice line to be repeated when respawning in the Sinai region
Discovery Tour
- Adjusted the TOBII options in the Discovery Tour
Main Game
Quests
- Fixed an issue preventing Claridas from being targeted by the Overpower skill during the quest "Old Times"
Activities
- Fixed an issue that could cause the player to get stuck when defeating an elephant near the arena entrance
Gameplay
- Fixed an issue preventing the total progression statistic to reach 100%
- Fixed an issue that could prevent the 'Almost there' achievement/trophy from unlocking
- Fixed an issue where enemy NPCs would enter the combat state with the playable character without any provocation after having completed the "Playing With Fire" quest
- Fixed an issue where the Hou Yi's Bow would have the instant charging ability applied and not Poison on Hit
- Fixed an issue with the "Celestial Raiment" & "Eternal Vigil" that could not be obtained in the Heka Chests
- Fixed an issue with the "Reporter" achievement/trophy that wouldn't unlock as intended after completing its objective
User Interface
- Fixed an issue that would force the user to wait for an audio pack download to complete when attempting to continue a savegame without having all the required add-ons installed
- Corrected some typos in the game
World
- Fixed a texture issue that could occur when going back to Bayek after using Senu during the "Lights Among the Dunes" quest objective
- Fixed an issue where the player could get stuck on a chariot when approaching the objective of the "Lights Among the Dunes" quest
Graphics & Audio
- Fixed an issue where the voice line "Will Siwa never know peace" is being repeated various times
- Fixed an issue that could prevent the quests "His Secret Service" and "Shadows of Apollo" from completing
- Fixed an issue where the "Escort Anta" objective couldn't be completed during the "What's Yours Is Mine" quest
- Fixed an issue where the cinematic would play inside of the whiteroom (loading screen) when fast traveling immediately after eliminating Flavius
- Fixed an issue where the objective wouldn't update when eliminating Bandits with stealthy approach during the "Forging Siwa" quest
System
- Improved the performance and stability of the game application
- Fixed an infinite loading issue when fast traveling to any viewpoint after confirming the elimination of the Crocodile.
- Fixed an issue with the initial whiteroom when the game is currently being installed
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